- Work in a collaborative, distributed team of full-time software engineers, and work directly with highly specialized and talented artists in ILM’s studios in San Francisco, Singapore, Vancouver, London, and Sydney
- Develop state-of-the-art algorithms and techniques for facial performance capture, re-aging, and performance retargeting, both 3D and 2D
- Design artist-friendly user interfaces and automated batch processes that scale to high volume visual effects production
- Integrate commercial and open-source systems into the ILM production pipeline; work with external organizations such as Disney Research, and with commercial software vendors
- Work in a large, complex, mature, and dynamic code base
- Split time between long-term software development projects and day-to-day production support
- BS or advanced degree in computer science or related field, or equivalent experience
- 3+ years of experience in professional software development and/or VFX production
- Proficiency C++ and/or Python on Linux
- Thorough knowledge of technology related to image-based capture: image segmentation, lens models, optical flow, multi-view stereo reconstruction, facial modeling, etc.
- Good knowledge of open-source utilities and numerical/graphics libraries: OpenCV, Eigen, Tensorflow/PyTorch, TBB, OpenGL, CUDA, etc.
- Experience with visual effects software applications: Maya, Nuke, 3DEqualizer, etc.
- Experience designing interfaces using GUI toolkits: Qt, PySide, etc.
- Thorough knowledge of software design/development principles: design patterns, object-oriented design, test-driven development, agile methodology, etc.
Company
Location
Vancouver - Canada
Job type
Full-Time
Python Job Details
Position Summary
We are looking for engineers for our Image-Based Capture R&D team to help us develop advanced tools for performance capture, both real time and offline.
We’re looking for engineers with experience in computer vision, image-based motion tracking, and facial performance capture. We need people with strong theoretical and practical backgrounds in computer vision, geometric processing, machine learning, and high-performance computing, with a keen interest in making production-worthy tools for artists.
If you are interested in the role, please apply even if your experience and skills don’t perfectly match our ideal credentials.
What You’ll Do
What We’re Looking For
JoinILM
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